 | What can we learn from errors in human-human and wizard-of-Oz systems
that will help us to handle error in human-machine dialogue systems? |
 | How do systems detect when a dialogue is `going wrong'? How do they
define such conditions? What factors are the key contributors to and
indicators of `bad' dialogues? |
 | How do systems identify their own errors? What are the most important
causes of such errors, from the user side (e.g. non-native accent,
hyperarticulated speaking style, gender, age) and from the system side
(e.g. inappropriate prompts)? How difficult is it to determine the
causes of particular error? |
 | How can we predict which dialogues will be successful? How should we
define `success'? What features can best predict it? |
 | What mechanisms can be devised to allow systems to recover from error
gracefully? Can we devise adaptive strategies to identify patterns of
error and respond accordingly? |
 | What sorts of behavior do users exhibit when faced with system errors?
Can these be taken into account in error handling? |
 | What measures (better prompts, anticipation of likely error, better
help information) can be taken to minimize possible errors? |